//-- Personal Settings hud_fastswitch 1 // Fast Switching Of Weapons scr_conspeed 9999 // Turns Off Console Delay console 1 // Forces Console On //Weapon View Toggle Alias// alias wpnview "wpnoff" alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon" alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff" // Netcode Toggle Switch // alias dev1 "developer 1" alias dev0 "developer 0" alias netstatus1 "dev1; echo NETCODE ENABLED; dev0" alias netstatus0 "dev1; echo NETCODE DISABLED; dev0" alias net_on "cl_lc 1; cl_lw 1; alias netswitch net_off; netstatus1" alias net_off "cl_lc 0; cl_lw 0; alias netswitch net_on; netstatus0" //Demo Script// alias RecDemo "RecOn" alias RecOn "record CSDemo1; developer 1; echo Recording Demo; developer 0; alias RecDemo RecOff" alias RecOff "stop; developer 1; echo Recording Complete; developer 0; alias RecDemo RecOn" //Netgraph Viewer// alias graph "graphon" alias graphon "net_graph 3; alias graph graphoff" alias graphoff "net_graph 0; alias graph graphon" //FPS Viewer// alias fps "fpson" alias fpson "cl_showfps 1; alias fps fpsoff" alias fpsoff "cl_showfps 0; alias fps fpson" //Status Report Alias// alias +statusrpt "+showscores; cl_showfps 1; timeleft" alias -statusrpt "-showscores; cl_showfps 0" // Clean Screenshot Script // alias +cleansnap "cson; clear; wait; wait; wait; snapshot" alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0" alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0; net_graph 0" alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1" //-- Floating Toggler alias float_t float_on alias float_on "alias float_t float_off; +moveup; scr_connectmsg Floating_ON" alias float_off "alias float_t float_on; -moveup; scr_connectmsg 0"